Best currency hud?
General Discussion
My apologies for the necro-post but you bring up some interesting points here, Mansur. Please see Managing A Historical RP Economy :)
My apologies for the necro-post but you bring up some interesting points here, Mansur. Please see Managing A Historical RP Economy :)
Picking systems & tools:
The QH Co-op has been using the Guardian de las Sombras (G&S) system for the past three years and I'm pretty much sold on the system. It's always a relief when you've bought into something to see them expanding their products on a regular basis as G&S has been doing.
Originally rooted in Gorean fantasy it has expanded its scope so that it is quite suitable for historical RP be it Medieval, Renaissance, or the Age of Enlightenment and beyond. G&S has a large community base providing good support and the possibility of OOC trade. This expanded trade network has really helped the QH Co-op's economy remain viable and I don't think we could have survived without it.
I would recommend that any historical RPGs that want to interact with others of their kind (the QH Co-op for example) use the free G&S HUD as their currency HUD. Even if you don't intend to use any of the G&S activities in your RP, a standardized form of currency management for the historical community would really help to integrate our different groups.
Looking back at past posts, I found Mansur's Best Currency Hud? query. Sorry for the two year delay, Mansur, but you bring up an interesting point about functionality " it would be customizable at the admin level and give me a large amount to start with (so that I can give it to folks as needed for their roles)."
The G&S HUD is not customizable and you don't get a large amount to start with but I'm still recommending it because I know from experience that it's easy to use, reliable, and has a large client base. Starting your economy from scratch is challenging when have very little cash to begin with BUT there are strategies that can be incorporated into your RP that will give you the pleasure of building your economy. Where's the fun of everyone starting out with a zillion dollars and not having to work for it 
Creating an economic component for your historical RP can be challenging. Keeping that economy thriving can be down right daunting. I've always believed that an economic facet can provide a richness to historical RP that is well worth the time, effort, and money invested but it certainly isn't an easy endeavor.
Inspired by Abbondio's blog post The Workings Of The Banco Rezzonico (In G&S Economy) , I'm creating this discussion so that we can share our ideas and experiences for the benefit of the historical community.
Some ideas for discussion include:
These are all open-ended questions with no right or wrong answer and I'm looking forward to hearing your thoughts 
I don't know if you'd ever rent the dairy/light house but I always thought that would make a great little lake-side home. Good potential for story there too. It's wonderfully worn and surprisingly roomy.
I hadn't thought of that, Una. Right now I'm being selfish and enjoying it as a public building. I might eventually getting around to expanding the dairy aspect of it because I love that RL historical connection. Basically just looking at it makes me happy 
Many thanks to Stangbo & Una for being the dropbox beta-testers. I'm delighted to report that everything worked as expected and there were no explosions of seafood. Thank goodness because tiny pieces of eel are so hard to remove from a good gown 
As you said: An interesting ploy!
I'll be sure to look into it. Also, this has made me review the Bank's institution to expand our activities and include more of our community. It will be published in another post.
Check out The Workings Of The Banco Rezzonico (In G&S Economy) . I'm thinking this would be an excellent way for the QH Co-op to pay for Fresh Seafood. Funds could be transferred from the QH Co-op account to the account of the individual selling the seafood 
I've been racking my brain for ways to Make Fishing Fun Again. Our group used to tournament fish quite often in the early days before the introduction of baskets and packing tables. I understand & appreciate where Sombra was going with the added complexity but it had the unfortunate side effect of turning off hobby fishers. Seafood became more of a big business, sold only for L$ or coins at an exorbitant rate in an effort to fight off re-sellers.
I'd like the Hamlet to have as many "fun" activities as possible so hopefully this will help. My secret dream is for someone to create a character that lives in The Boudoir and is our resident fisher. I think that the juxtaposition between the fancy residence (of the interior at least) and the chosen occupation provides a lot of material for a rich character background. If anyone has a friend out there looking for a new rp character please suggest this to them!
I'm looking for a few brave souls to test out the dropbox. Una's had a go at it and so far so good. You will find one in the Fresh Seafood Sales Kit located at the Fishmonger stall.
Please report back along with any questions you may have and I'll post the answers here so that everyone can learn from them.
Thanks!
Tat
There's a new Fishmonger (Fishwife) in town and she's been busy setting up her seafood stalls in the QH Market !
She's also working on a simple system for people to sell fresh seafood directly to the QH Co-op. No more baskets, salting, or packing, just the fun of fishing with some coins earned for your effort. Here's how:
Updates: March 20, 2019
I've finally gotten around to officially adding fees for the new 3.0 fields including grapes & tomatoes. I've also included ten barrels of water per month which was mentioned in a notice but never formally documented.
The fees for the tomatoes are brand-new 
Many thanks to all of you hard-working farmers & artisans who continue to make the QH Co-op a delightful active roleplay environment.
I'm willing to work on these recipes. Even the secret of the seas.
Excellent! Please do 