Rocca Sorrentina on the Second Life Login Page!!!!!
Communty News & Events
It's a divine image - one of the best they've used in all the time I've been an SL participant, a deserved compliment to both Lady Leena and the Rocca Sorrentina design team.
It's a divine image - one of the best they've used in all the time I've been an SL participant, a deserved compliment to both Lady Leena and the Rocca Sorrentina design team.
Perhaps it was my corsets that gave my complexion its green cast that day - or perhaps it was envy at the relative freedom from such devices enjoyed by some of the gentlemen present and by our independently-minded Mistress Chase. I assure you that it had nothing to do with the quality of the refreshments! The staff of the Duch provided only the best.
Thank you! I just spent a pleasant moment watching a couple of danseurs with the National Ballet of Canada whose very fine talents (and very fine legs) I hope to see on stage in the not too distant future.
Using my real name I get Cap'n Brit Knocknees; using my SL name I get Stutterin' Augusta Grimm. I'm not sure how well Stutterin' Augusta will work if someone needs to get my attention in the heat of battle or a force 10 gale! And Knocknees isn't good - hard to do a good hornpipe if your knees aren't properly aligned.
And if what someone really wants is a small cottage, we can do that, too!
Our most sincere hope is that anyone who rents is also interested in group events and is excited about the "booting up" of our late Georgian RP, regardless of whether they want to live in the palace, on a grand estate, or in more personally-scaled private space (personal private space being the strong preference of George's brother William.)
We expect to be giving tours periodically. However, feel free to contact me directly inworld if you would like a private tete-a-tete! Be warned, though - while working on the art I found so many interesting little backstories that you may get stuck for a while in the East Gallery or 1844 Room or Grand Staircase.
Jacon is now tweaking Antiquity's carriage tour system, which moves between sea level and the forest level where Buckingham has been placed. The carriage system is already good, and after he finishes tweaking it, it seems likely to become great. Currently, the route starts at the harbour front carriage house in Bexar, goes past the Theatre to TP you and your carriage upstairs, through several of the sims on the forest level and ends beside the Buckingham carriage house, in front of the doors to the room that is in the process of becoming the Buckingham Palace Information Centre.
That starts to make sense for wardrobe, at least, if not for other things.
For me it's potato chips!
The intellectual property issue should be something that can be handled, given that Sansar and Second Life are effectively owned by the same people - a matter of agreeing on shared identity and creating a contract that frames the identicality in legally appropriate language, and then notifying us of a change in the precise terms of service. The real barrier is probably the perception that more money can be made if we can be motivated to start everything afresh in Sansar.
I would be more impressed by the cheaper and more abundant land if they started making it cheaper in SL, too. If it's a matter of a "tax," they can certainly impose it in SL if they choose.I wonder why they don't start experimenting with alternative fiscal models in SL, if that's what it takes? Or if they really want us to move, why they don't create a method that allows us to shift at least the mesh portions of our existing investments in inventory, or compensates us for the creations that we would have to abandon? (Yes, I am feeling a little sour. And my learning curve as a creator has been much more modest than Jacon's, and my appetite for purchasing software needed to create outside of SL or any other platform is small; if I can't justify it for real world purposes, I can't rationalize the purchase in the context of the RL family budget.)