Forum Activity for @pamus-bing

Pamus Bing
@pamus-bing
24 May 2019 02:02:25PM
10 posts

QH Welcomes the Antiquity Crafting System (ACS)


QH Discussions

The system seems to have turned me from a Princess of Antiquity into a Farmer of Britannica. once you get into the system it becomes a tad adictive, I think that says alot about the new hud. Every one involved hsd put so much into it.

Pamus Bing
@pamus-bing
18 Apr 2019 12:38:50PM
10 posts

RL:SL Size Ratios - What are Your Building Methods?


General Discussion

Now Tia mentions camera angle, that reminds me I followed some information to put the camera in a more natural position. Now this was really good Until I sat down my camera was so low, I had to reset it to the position of a horses eye following me. Having just measured my self I am 6 ft 5 in. Which is shorter than many. Anything I have bought furniture wise I have always fitted on, that includes vehicles.

Another point on building, do any of you reset settings so people with lower powered PCs can see all the detail. I will confess my SL is set to Ultra and LOD to 4. It is only recently when using the Mesh Generator, I have started looking at builds with a lower LOD. I have yet to master Blender

Pamus Bing
@pamus-bing
17 Apr 2019 03:18:47PM
10 posts

RL:SL Size Ratios - What are Your Building Methods?


General Discussion

I try to build for the standard height Avatar. My room sizes are done so the camera can move around without going through the walls Windowsills are place at the same position to my Avatar at they are to me RL. I have built underground tunnels, so the camera will follow I have had to make them oversized. In the real world the roof would need a lot more support for a structure of that size. I find with SL building is a total compromise, between what looks acceptable, what is correct building methods in the real world and prim saving.

When Visiting places, I do not stay very long if I have to constantly zoom my camera in and out, or in the worse cases resort to mouse look. Places like Taverns that have dances, I build the floor oversized, so people can get in the place. In reality Taverns are a lot smaller than mine.

Size wise I build using mostly even numbers, makes it easier for sub dividing things like walls, balance plus overall visual effect is the way I tend to build

I will confess I only have built on Sims never on small plots,

Pamus Bing
@pamus-bing
15 Apr 2019 04:51:23PM
10 posts

Historical RP/Sim : How to get new people and retain existing


General Discussion

As a foot note I went to visit Saint Petersburg after reading the link to the web page. My avatar is a standard height for SL, they have a height restriction to the height of a child. That immediately excludes me from going any further especially the comments about standard avatars been possible trolls. I think this reiterates my point.

Pamus Bing
@pamus-bing
15 Apr 2019 04:26:42PM
10 posts

Historical RP/Sim : How to get new people and retain existing


General Discussion

Judging by the majority of comments, there seems to be a reluctance to bring new people, I am at a bit of a loss over this one. May I point out we were all new to SL once, every one of us needed help, and eleven years ago residents bent over backwards to help new people. Sadly, many times when visiting new places, I have seen restriction on the age of Avatars, even notices stating no noobs.

As for using FB I am reluctant to put anything on that site until it stops data harvesting, admittedly I use FB for local RL groups information, along with information for the groups I do voluntary work for.

It is extremely difficult to RP when you are the only one stood on a Sim. I have a small stream of horse-riding visitors, most are modern, with no interest in History

What are your views on Historic Estates visiting each other, either for a tour or “Tea Party’s”

Apologies if my posts seem blunt and to the point, when working I was in an environment where people were encouraged to put a point forward directly and to the point.

 

Pamus Bing
@pamus-bing
14 Apr 2019 07:50:22AM
10 posts

Historical RP/Sim : How to get new people and retain existing


General Discussion

Maybe I have been banging  my head against a wall that is to thick to break, instead of looking for the door, am I drowning in a sea of despair rather than trying to look through the forest I should climb the mountain and cast my eyes over the expansive view.

I have seen so many people join Antiquity turn up a few times find the place empty, then are never to be seen again. Question I am constantly asked is why is no one here, it is such a nice place. The adage people attract people is true. When I first joined SL, I stumbled on New Babbage my knowledge of Steampunk was very limited, it was a fascinating place. I was new to SL and could not understand why no one was there. That has stayed in my mind through my life in SL.

For me Para RP is not what my SL is all about, I am very much for light RP. Writing does not come easy to me, composition and spelling are something I need to put much thought into, words do not flow easily off my quill. My surroundings play an equal part to my character. I will confess for me it is often hard to stay in character, much of what I have on my Regions is a anachronism. Visitors I meet are often not into History or RP.

Which brings me to another thought. How do we go about promoting Historic Estates? Is it through advertising if so where? Is it through Blogs, do people who play a visual game read Blogs.

Do we look for natural leaders to run groups, I will confess I am not a natural leader, I am not one of those people who other people like to follow. In my time with SL I have met people who can not only lead but who can keep a following of dedicated people.

Antiquity has had its share of Courts, along with the Court drama, bringing the final demise of said Courts. We have had our share of people who have wanted titles, only to fade into the background when the title has been achieved. I have been an Admin in Antiquity for a long time, maybe I am burned out and staid, but cannot see my failings. I have great loyalty to Antiquity, like a stick of Blackpool rock, cut me open I will have Antiquity written all around my inside. (For the none British Blackpool is a seaside holiday town in the UK. Rock is a candy; with the name of the town it came from written in the inside)

Has Second Life changed over the years, no longer attracting the sort of people who want RP. Since mesh bodies, and clothing have certainly contributed to SL becoming more od a dressing up shop.

 

Pamus Bing
@pamus-bing
12 Apr 2019 02:40:58PM
10 posts

Managing a Historical RP Economy


General Discussion

Just to put the pigeon amongst the cats. My thinking is not many older residents (SL) will move to new Estates, as many have established environments in which to play. Discounting those who move due to closure or some form of disagreement. I have not even considered those who leave SL.  So that will mean trying to recruit newer residents to the RP Estates. Second Life in essence is not an easy game to learn for a complete newcomer to Virtual Worlds. Then add on top of the initial learning curve the complexity of Mesh bodies.

Now we have a Trading system to add to the learning curve, remember I am trying to see this as a someone new to SL. Many older residents have grown up with the development of Trading/Battle systems.

I am seeing one constant and frustrating problem, that is trying to bring new people and retain them. My frustration is often vented in various group conversations, as many who know me will verify. We have some excellent Trading Systems; I do believe the Antiquity one has tremendous potential. So how do bring new blood to our Historic Estates, retain them, get those who never read notecards to read them. I feel this is a direction that needs some investigation.

Now where is Tiamat`s apple tree, I need food.

Pamus Bing
@pamus-bing
12 Aug 2015 03:46:05PM
10 posts

Theft in SL


General Discussion

This is a start, but at the moment it just seems to be this era, maybe we should extent to other Historic Estates.

If the Estates go to LL enmass they will have to start taking this problem seriously.

Pity there is not a script that changes the textures to "Stolen from creator" wenever somones build is copyed with out initial payment.

Pamus Bing
@pamus-bing
21 Jul 2015 04:34:48PM
10 posts

Theft in SL


General Discussion

I an not even sure the LL take this sort of problem seriously, or even do anything. Going on my recent experience with reporting griefers. LL only seem to respond to problems with the actual regions, of which they work fast to resolve and let people know of the result, But any Griefing report goes unanswered.

Pamus Bing
@pamus-bing
30 May 2016 04:12:37AM
10 posts

Sailing Club in Antiquity


Communty News & Events

As many people like to sail, but don't always want to partake in sailing battles, Antiquity is now forming a sailing club solely for pleasure sailing, Antiquity Yacht Club It will be open to all types of sailing ship between the 17 and 18 hundreds. (Battle ships can be used with cannons hidden) Events will include racing, social events, and just sailing for a social get together.

If you are interested, please send me an IM for membership.

Pamus Bing


updated by @pamus-bing: 26 Sep 2016 12:47:45PM