AoR Recipes
AoR Resources
AoR Recipes provides the current list of recipes including ingredients and the total amount of hunger satisfied per serving.
AoR Recipes provides the current list of recipes including ingredients and the total amount of hunger satisfied per serving.
Update notes v0.14.1
... waves to Una ...
I expect most people will use their basket to store full containers of flour, wheat, bread etc. as it's easier than keeping the physical containers in their SL inventory. This will work well for food prepared ahead of time for parties etc. and then stored until needed. It also makes sense for ingredients that will be used for crafting.
I can see storing partial loaves of bread, for example after a party where there are only two slices left. Eventually this will accumulate to 8 slices and then you can retrieve a whole loaf.
AoR Personal Vendors are now available for those players who would like to become merchants, selling their AoR products for coins to other players.
The vendor is made up of four components:
[AoR] Personal Vendor box: you may use this simple box or, better yet, move the other three vendor components to another container more suited to the product you are selling
[AoR] Personal Vendor script: required to make the vendor magic happen, it cannot be changed by the merchant
.config notecard: merchants should change this information to apply to their specific product
#Set the product name contained in this vendor.
ProductName = [AoR] Bread
#Set the product price.
ProductPrice = 50
#Message sent on touch
InfoMessage = Loaf of Whole Wheat Bread 8/8
#Notecard to give (Leave empty to not give any).
InfoCard = Product Information
#Owner IMs On/Off - Notify owner when someone purchased.
OwnerNotify = On
Product Information notecard (Optional): provides further information to customers
Load the vendor with multiple copies of the same product, bread for example, and start selling. You will need a vendor for each product sold. The merchant may touch the vendor for sales statistics.
Some thoughts about pricing. You can ask Myriam (NPC Merchant) for a Price List, i.e. items for sale with their Wholesale price. This is a fair suggested price for merchants to use.
Myriam is intended to bridge any gaps where items may not be available from other players. As such, her prices have been deliberately set low for the sale price and high for the purchase price. Though the wholesale price is a good guide, merchants are always free to set their own purchase price.
ITEMS UPGRADE
The new HUD & Meter will be sent to you automatically the next time you detach/attach HUD & Meter v0.13. As usual, attach/detach/attach the new items to get them up to speed.
IMPORTANT:
Old physical items should all be loaded into your basket and new items retrieved from your basket as required.
This is a relatively painless way to update these items.
The old loaf of bread will stop delivering bread slices. Load it into your basket and get a new one.
Update notes v0.14
MYRIAM (NPC MERCHANT) UPGRADE:
Myriam has been upgraded!
Current functions:
BUY - Purchase items and have them transferred directly to your personal inventory. Purchase Price is 110% of Wholesale Price.
SELL - Sell items directly from your personal inventory. Sale Price is 90% of Wholesale Price
PRICE LIST - Lists items for sale with their associated Wholesale price.
Please note that you can no longer rez items (bread for example) and sell them directly to Myriam. Instead, LOAD the item into your personal inventory and then use Myriam's SELL function.
To encourage roleplay, sales between players are preferred. Personal vendors will be available soon for those interested in becoming merchants. For the moment you can transfer the contents of your personal inventory to another player and have them pay you directly.
Myriam is intended to bridge any gaps where items may not be available from other players. As such, her prices have been deliberately set low for the sale price and high for the purchase price. Though the wholesale price is a good guide, merchants are always free to set their own purchase price.
The use of a personal AoR inventory has lead to the investigation of boxes, bags, backpacks, pouches, and chests.
Here's an interesting article displaying 18thc Pack Baskets.
Many thanks to Aldo & Sere for pointing me in this direction!
Update notes v0.13
I'm delighted to introduce the latest HUD & Meter v0.14
AoR Button:
COINS (touch area over the numbers):
The Coin Display is updated whenever the HUD is attached, Balance is selected or a Transfer is made. This display is divided into gold, silver & copper coins.
Needs (touch area over the checkmarks):
The Needs Display is updated every 15 minutes that the Meter is active.
Basket Button:
Skills Button:
Help Button:
Sleeping Beauty Syndrome
Many of us have suffered from “Sleeping Beauty Syndrome” at one time or another. No Health, no Energy, no Hunger, and no Prince(ss) in sight to save us. Even though you are paralyzed with inaction here are the steps you can take to get yourself back on your feet:
Updated June 12, 2024 with Sleeping Beauty Syndrome.