The Boudoir REDUX
Buildings & Other Structures
updated by @tatiana-dokuchic: 05 May 2019 08:02:30AM
No the oposite ..i think people act like they have no privilage at all
Ohhh … I think I understand. RPers are ignoring the social hierarchies and are all behaving as equals.
Well I can see how that can happen, in fact I set up the QH Co-op backstory to allow for just that but I agree it depends on the specific RP you're involved in.
Personally I'm uncomfortable RPing a distinct class structure especially in a free-form day-to-day situation even though I know it's historically accurate. There's also the problem that everyone wants to be on the top of the food chain and no one wants to be a peasant (because why would you want to be treated like dirt on a daily basis). It's certainly a challenge for people managing a RP with social classes.
For me the most important thing is to keep social class differences inside RP as they used to be
Can you elaborate on this, Araya? Are you saying that there currently are some situations where people are trying to extend their RP social class "privileges" OOC?
So for me the futur lies in sandboxing and casual roleplay, where you can come and join easily without requirements other then being dress in period and try to avoid modern talks. Over time people will get more into their role and learn more about the historical aspect they are in and it will become better and better. But till it's achieve, everyone can have great fun together.
This is the model I've always promoted. In the beginning I did this purely for selfish reasons as it suits my personality. I'm very interested in historical details but the thought of starting out in a new group, where I'm sure to make a faux-pas with my very first gesture, just gives me hives. I'm also interested in getting to know & interacting with people of the community, not just their RP persona, but also the typist underneath. I don't mind walking the line between IC & OOC though I do make somewhat of an effort to act appropriately in certain RP situations.
Having said that, I'd love to hear from someone like Ekaterina ( @ekaterina-vorontsova-dashkova ) who is currently running a historical RP complete with some very interesting plot-lines. How do you partition the workload? Do you have different people providing the infrastructure (buildings etc.) and the stories? How much to you actually stay IC? Do you have OOC time as well? So many questions 
How Infidelity Helped Create the Novel. Cheating and literature have long been the perfect match.
Although it may not be good for the soul, adultery has been very good for literature.
And good, above all, for the novel, a genre that is unthinkable without matrimonial disaster. Straying husbands and wives have, of course, been great subjects since long before the printing press was invented.
I thought this was an interesting article especially since I enjoyed checking off the novels that I've read and those that I haven't. It's also the first time I've heard that Anna Karenina was serialized over five years. Wow! That was a long wait to get to the end.
So how about you? Which of the novels mentioned have you read? Did you enjoy them? Would you read them again? Have they aged well?
The Pompadour has been updated to (CCAECD) a Warm Rosé Wine with Wood & Orange aroma and Cinnamon & Citrus nuances
With some help from Abbondio, I'm now working on a Light White with an Orange & Honey aroma. Should be divine when it's done.
In other exciting wine news, the QH vineyard is now in the list of wines used by Black Market!
I'll get the ball rolling with this post from Louis
I'm quite enjoying these conversations not only because they broaden my perspective but they help me to better define the environment I'm managing. Abbondio mentions "light" roleplay, Sombra, creator of G&S, talks about "active" roleplay. The term roleplay has been stuck in my head for over a decade with regard to historic estates and it has certain negative connotations which I continue to challenge.
I totally agree with you that sometimes the definitions of the Roleplay is very hard to understand and I would like to add some comparision with existing games of the industry.
First, the aspect of of crafting, gathering and farming so either G&S or ACS or Unity is called Sandbox. (remember FarmVille on facebook) Sandboxing is part of many other games and is considered a very interesting way to keep people active and give them incentive to either upgrade themselves or make money.
Second, in MMORPG worlds, we most of the time use the term CASUAL to describe people who play the game lightly. So they are not dedicated to the game all the time and when they come online they enjoy being part of it but they don't seek to be the top of the elite. I really like this term as I see it in SL as people who are not doing Para-RP and when roleplaying they almost sound OOC but keep in period discussion.
I also like the terme of Historical accurate RolePlay, as it was in Versailles and other, and would describe as people who prefer to stick to a character that really existed (or movie characters) and stick to history and attitude this character had (Or.... they think they had... because how can you really know the additude of someone dead 400 years ago only by reading probaganda agains't them???). This kind of Roleplay are usually the most stricts out there and are very scripted.
Pamus say it before, the learning curve is huge for someone who join SL, and for me historical accurate roleplay are adding too much to get involve as you need to study history BEFORE you can play there. I know people who join historical sims should have a basic interest in history but there is a major difference between liking a time period and wanting to pretend to be part of it then having to know all the "current" plots and events that happened in that period of time with accuracy. Also to come back on Para-RP, I would add this to learning curve that is not always at the reach of everyone. For myself, english is not my first language (Yes we know...) but I'm not either a novel reader, and having to write one when I play is very time consuming and I know I'm not the only one out there who feel this way so when you setup a Role Play and request for Para-RP (= Every post should be a paragraphe with feeling, description and actual comment.) this that it will act as a filter on the player you will get.
So for me the futur lies in sandboxing and casual roleplay, where you can come and join easily without requirements other then being dress in period and try to avoid modern talks. Over time people will get more into their role and learn more about the historical aspect they are in and it will become better and better. But till it's achieve, everyone can have great fun together.
And I agree with you Abbondio most in the past were title and power angry peoples and historical roleplay tend to bring those up as everyone want to be Marie-Antoinette
, and with Tatiana that managing a roleplay should be easy enough to allow management to play the game too, those are two major concern I had and is why the Antiquity HUD bring more of the MORPG and manage titles and will work with no to minimal the need of admins. This I hope should make us drama free and be FAIR to everyone who join.
When discussing Historical RP/Sim : How to get new people and retain existing the topic of different types of roleplay came up and I thought the subject was worth exploring in more depth. Here's a chance to talk about your favourite RP styles, how your preferences have evolved over the years, and what you think works in today's Historical RP environment.
I'm all ears!
Done!
Merci beaucoup, Tiamat! 
Thanks for the recommendations, Ekaterina & Tiamat!
… the more so after being not quite satisfied by PD James' attempt at the Darcys of Pemberley (good as a
I felt the same about Death Comes to Pemberley. I thought perhaps it was just a case of my expectations being set a bit too high before I began but after reading your thoughts, maybe not.