Forum Activity for @tatiana-dokuchic

Tatiana Dokuchic
@tatiana-dokuchic
10 Aug 2015 05:59:17AM
1,937 posts

Second Life CEO Ebbe Altberg speaks about their VR project, ‘Sansar’


Bloggers' Corner

If I remember correctly, Sansar is using voxels for landscaping and there is speculation that this may also be extended to building in general.

I don't know much about voxels, except they allow terraformers to create caves instead of faking it as we do now. Here's some more information:

Are voxels the future?

Voxels can easily do things that would otherwise be difficult for polygonal models. Voxels are more malleable for example, its surprisingly difficult to model holes with a triangular mesh, but very easy with voxels. Likewise, voxels enable models to take on very fine details such as bumps and imperfections without resorting to graphical hacks such as bump mapping, which merely simulate bumps by playing with how light interacts with the surfaces of objects. Voxels turn out to be a much more natural way to digitally represent the real world.

Tatiana Dokuchic
@tatiana-dokuchic
08 Aug 2015 09:45:23AM
1,937 posts

Second Life CEO Ebbe Altberg speaks about their VR project, ‘Sansar’


Bloggers' Corner

Could the Oculus Rift help give Second Life a second life?

This sounds promising:

Another change is in making things easier to build. As with Second Life, Sansars success will hang on what people create in it, and when the first players begin exploring this week, the place will be a ghost town. So Linden Lab is making the tools to create virtual objects in Sansar easier to find. It will also support objects created with external 3D modeling and editing tools, much as a word processor supports documents created in other word processors.

Tatiana Dokuchic
@tatiana-dokuchic
08 Aug 2015 07:48:45AM
1,937 posts

Second Life CEO Ebbe Altberg speaks about their VR project, ‘Sansar’


Bloggers' Corner

You're very welcome, Louis-Francis :)

I've read that there will be a 5% tax on sales of goods - both inworld & from an online store. As a creator that's fine with me as long as land prices are cheaper. Right now I'm paying much more that 5% of sales in land fees.

I haven't seen anything yet about upload fees. I have seen where they want to make uploads much easier which would be great.

Don't know if they're going to have the concept of Land Impact. It's a good question.

I like the idea of having one Master Account from which you can control many avatars.

I'm also hoping that by LL keeping control of the viewer, content theft will be a lot harder. We can dream ;)

Tatiana Dokuchic
@tatiana-dokuchic
08 Aug 2015 04:35:59AM
1,937 posts

Second Life CEO Ebbe Altberg speaks about their VR project, ‘Sansar’


Bloggers' Corner

Second Life CEO Ebbe Altberg speaks about their VR project, Sansar

Some interesting points:

Creating:

Things might be a bit technical at first given some of the complexities of 3d modeling in Autodesks May a (3D computer graphics software).However, everything afterward can be publishedwith simply a push of a button which -in doing so- includes a link that can be shared and explored by others.

My understanding is that they will branch out to other modeling software like Blender & that there will be building inworld as well.

Economy:

Compared to its cousin, land in Sansar will be cheaper and more abundant. However, instead of charging users upfront, Sansar will be making up the difference by capitalizing on the transactions made and taking asales tax of the platforms totalGDP. This strategy will allow for meaningful infrastructure expansion and lower the financial barrier to entry.

I'm hoping this is a good thing (since I like having a lot of land) but have no idea what this means to the retail side of my business or affordability in general.

For more Sansar information see:

Sansar: news and updates from the media and from the Lab

It is acknowledged that content creation tools can be a barrier to adoption / use; it is therefore a goal with Sansar to make it easier to make things in Sansar than it is in Second Life

Your thoughts?


updated by @tatiana-dokuchic: 06 Oct 2016 06:36:06AM
Tatiana Dokuchic
@tatiana-dokuchic
03 Aug 2015 05:35:49AM
1,937 posts

Wigs now in Rocca Sorrentina!


Marketplace Archive ** CLOSED **

My sense of adventure trembled at "lice", quailed at "hair loss" and fled altogether at "death"!

Tatiana Dokuchic
@tatiana-dokuchic
02 Aug 2015 05:55:08PM
1,937 posts

Wigs now in Rocca Sorrentina!


Marketplace Archive ** CLOSED **

Congratulations on this new venture!!

Not too sure I'd be wanting the treatments though ;)

Tatiana Dokuchic
@tatiana-dokuchic
01 Aug 2015 05:47:09AM
1,937 posts

Inara Pey covers "Love, Henry" & "Luxembourg 1867"


Bloggers' Corner

Inara has long been one of my favourite SL bloggers.

This week she's got two posts that are of particular interest to our historical communities so I thought I'd share snippets of them here with you. Please follow the links provided for the full stories.

I'd love to hear from anyone that's attended either of these!

A Tudor love story in Second Life

Now open at LEA 8 is Tahiti Raes Love, Henry . Created with the assistance of Sonic Costello, Augurer Resident, Caryl Meredith, Annu Pap, Mitsuko Kytori, Abel Dreamscape, this is an interactive examination of the relationship between King Henry VIII of England and Anne Boleyn , from their courtship to her becoming his wife and Queen Consort, through to events immediately prior to her death just 1,000 days later.

An outline sketch of events would be to say that Henry was bound in childless wedlock to Catherine of Aragon when Anne caught his eye (having in earlier years taken Annes older sister, Mary, as one of his mistresses), causing him to desire her to the point of having his marriage annulled so that he might wed her. Thereafter, and unable to provide him with a son and heir, she also suffered a fall from grace, largely engineered, to suffer execution in the Tower of London.

Luxembourg 1867: exploring virtual history in Second Life

The Virtual Pfaffenthal; Inara Pey, July 2015, on Flickr The Virtual Pfaffenthal , July 2015 ( Flickr ) click any image for full size

Currently featured in the Editors Picks section of the Destination Guide, The Virtual Pfaffenthal is interesting mix of role-play environment and historical project which crosses over into the real world.

The project run by the 1867 group founded by Hauptmann Weydert (Weydert), comprises 8 regions, with Pfaffenthal Vauban and Kirchberg being the most developed, although there is much evidence of construction work going on in the other regions. Kirchberg is actually the home of Fort Thngen , which has been in operation in SL since 2012, and as such may be familiar to some SL residents.

Enjoy!


updated by @tatiana-dokuchic: 06 Oct 2016 06:36:04AM
Tatiana Dokuchic
@tatiana-dokuchic
30 Jul 2015 02:32:04PM
1,937 posts

What does your Second Life profile say about you?


Bloggers' Corner

Ouch! That hurts, especially if you had one that you really liked.

I guess you could take this opportunity to have something brand new & shiny. I find that as the years go by my profile gets shorter not longer. Go figure.

Tatiana Dokuchic
@tatiana-dokuchic
30 Jul 2015 01:53:15PM
1,937 posts

What does your Second Life profile say about you?


Bloggers' Corner

I quite enjoyed this article written by Canary Beck:

What does your Second Life profile say about you?

Here are a few snippets:

My profile (including all my tabs) is comprehensive, professional, up to date, and a good place for me to share my interests and the projects I get up to. If Ihad to classify it, itd be a bit more like a CV (Curriculum Vitae, or rsum ), than say, a casual social media profile. I dont expect everyone to write their profile the wayI write mine, but I do wonder what peopleare thinking when they write their profiles.

....

Like it or not, many people will judge you by your profile well before theyrecognizethe real you.In a way, I can see value in reading profiles with shoddy, offensive, negative or threatening information its much easier for me to dismiss you as someone I may not want to get to know better, saving both of us time and energy better spent elsewhere.In fact, Ill often invest more time and energy with a newbie with a sparse or empty profile than with the type Ive described above. At the very least, theyre not repelling me away.

Of course after reading it, I immediately reviewed my own profile to see how up to date it was and what it was "saying" about me.

Like Canary, I also tend to initially judge people by their profiles. I never could understand those profiles that told me to "take a hike" right off the bat. Maybe it's a generational thing ;)

So how about you? What do you think your profile says about you?

What do you like seeing in other profiles & how do you interpret them?

Are thereprofiles that you really admire? What do you like about them?

How do you distinguish between your RP & RL personas or do you?

So many questions, so little time :)


updated by @tatiana-dokuchic: 06 Oct 2016 06:36:04AM
Tatiana Dokuchic
@tatiana-dokuchic
28 Jul 2015 07:24:54AM
1,937 posts

TTR Content Copybotted & Imported to Sunlight-Grid


General Discussion

Thanks so much for your support, Craon!

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